Whenever there is something new about the gaming industry that strikes my interest, I can’t help but give my honest opinion to it so the public will be informed of the facts not just speculations. Well, as you might have heard from last year, EA – publisher and developer of the highly glorified SimCity and Sims franchise have announced and released a new city buildier game – SimCity Buildit. Judging from what I have seen, EA wrote down everything that fans want in a game and so that Maxis can be guided of what game to produce that will answer the issues of a failed SimCity 2013 on PC.
This time around EA tried something new, since they – as always – have been inclined to the PC and Mac versions of the franchise. Here are the features that can be found in the new SimCity Buildit game that answers most of the request from the fans:
- SimCity policies – Set policies to guide how the city and its parts develop over the course of the game. As far as the description says, it is ordinance like options for your city. This is a good thing, since that could mean that it’s possible to have the choices between various economic variants to keep your city on track.
- Huge maps – you have the ability to unlock additional areas to expand your city. I’m not sure about the unlocking part, but what this definitely says is that the cities in this game will not be restricted to an area that is slightly larger than a shopping center – like they did in SimCity back in 2013. The SimCity Buildit trailer shown in the release date supports this – some of the later scenes show a huge metropolis. THIS is what city builders have always been about – building a truly magnificent city! Not managing the small sister of Boringville.
- Modding tools – SimCity Buildit hack Apple will not be restricted of what EA can provide to its gamers. Instead, the developer, Maxis gives its players and some developers the freedom to bring to life their own contents accordingly. They will most probably give us all different kinds of possibilities to alter the game to our preference – new buildings, custom maps, even changing the some of the core mechanics of the game all seem to be within the realm of possibilities.
I know it is too early to conclude when it comes to the status of SimCity Buildit right now, I am very much looking forward where the development of this game is headed. This type of game are a rare breed these days, especially ones that are catering to a more hardcore gamer crowd.